
HEROES


Hoop Heroes is a WebAR basketball game created at Blippar for Kid Cuisine, Conagra’s frozen meal brand for kids. It launched from a QR code on the pack and ran straight in the phone’s browser, with no app to download, giving kids something to play while a parent gets dinner ready.
The brief was to modernise Kid Cuisine for a younger audience, build engagement with the brand and give families a reason to pick it up again. Pitched as “Buzzer Beater” and renamed for launch, the game drops players into a space arena where they choose a ball, take aim and sink as many baskets as they can before the clock runs out, across three levels with bronze, silver and gold to play for. I designed the whole experience: gameplay, UX and UI, sound, art direction of the 3D models, and the print-ready pack artwork and social assets that promoted it.
Services
UI, UX, Vector Illustration, Gameplay Design, Sound Design, 3D Art Direction, Print & Social DesignClient
Conagra FoodsAgency
BlippARDesigner
Nic FitzgeraldGAMEPLAY CAPTURE
Screen recording of the WebAR game running live in the browser on an iPhone: aim, shoot and beat the clock through a level. Press play to watch, with sound.
GAME SCREENS
Every screen in the flow, from the first camera and browser prompts through ball selection, aiming and the countdown to the three level results and their bronze, silver and gold finishes. Hover to enlarge, click to view full size.















3D BALLS
Players pick their ball before the first shot. I art directed the five 3D models, from a classic ball to brighter novelty designs, each one built to stay readable at phone size as it flies towards the hoop.





SOCIAL MEDIA CARDS
The share card for Hoop Heroes, designed to carry the game from the pack onto social feeds with the title, QR code and link in one frame.


